Demo 0.2.1 is up!


A few changes! Not everything I wanted to change/fix is here, but I wanted to get something out there:

#MOVEMENT

-You can stomp straight down and diagonally (just hold forward while stomping)

-Snap jump - grab certain items and throw them to stack an extra jump (currently you can test this with the plant pot)


#ENEMIES

-Enemies with 1hp left have an icon (which animates) above their head

-New blue fat orb (worth 10 orbs)

-Freed enemy spirits now fly away and grumble while flying towards/outside the camera


#COMBAT

-Parry bug fixed - hitbox would shrink sometimes

-Parry also triples the damage of a projectile back at the enemy

-Added wooden barricades you can smash (Running Melee is ideal here)

-Soft hit stun tweaks for some impacts


#UI / LIGHTING

-Changed speed lines which better suit a 2D space

-Added a reticle to phase dart nodes

-Added hard rim lights which change depending on the level's light/darkness


#GENERAL

-Camera tweaks


#LEVELS

-Added more parallax layers for depth

-Level layout adjustments

-The level is now split up into 3 sections for better pacing. 

+ Different music per section!

Get PiN

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